The most noticeable thing about the Megaboss is the dragon skull strapped to his shoulder. That combined with GW’s description of how the Ironjawz will ‘bring down whatever enemy (or object) has the temerity to be bigger than them” gave me a starting point to. This guy is a slayer of any beast or monster he comes across, so I’m going to reflect that in the paint scheme for his armour. I’m also representing it quite literally on his base.
The 60mm round base that comes with the mini provides plenty of room for scenic elements and, in addition, I decided to raise the Megaboss up on a rocky outcrop. It’s a bit of a cliché, but I’m positioning him with one foot up on the recently severed head of a Dracoth. If there was ever a mini that calls out for a dramatic base it’s this one!
I’ve used tree bark, foraged during a country walk, for the rock. The bark has a bold crack down it’s middle and a gnarly texture that should work well on the base. I found it necessary to stabilise the bark with an application of superglue as it was quite crumbly. Slightly rotten wood often has a very interesting texture but it can be fragile! The Dracoth head was trimmed down to fit the base and then given a new neck with parts from my bits box and green stuff. Any gaps were then filled in with milliput to stabilise and strengthen the construction.
Because I was able to make multiple test fittings, between the Megaboss and the base, I’ve managed to ensure a good fit and some interaction between the mini and the base. I’m particularly pleased that I’ve been able to create a slight bulge in the Dracoth’s neck where the weight of the Megaboss’s foot is bearing down on it!