Showing posts with label Demon Engine. Show all posts
Showing posts with label Demon Engine. Show all posts

Saturday, 27 March 2021

Project P30 - Part 10

Painting skin tones in three (painfully complicated) steps!

 
Over the last few weeks I’ve established a good routine where I’m able to paint for a few hours every day and it feels like I’m making steady progress. There is still a lot to be resolved with regards to how I use my colour palette, but the more I get done the more developed my ideas become. I am especially happy with how well the flesh tones are coming together. 
 

When I started painting, I thought that my plans for the flesh tones had gone out of the window in favour of something similar to what I’ve done before. However, as I’ve explored my colour palette, and the surfaces involved in painting the flesh, things have become a bit more interesting for me. Although the flesh tones I’m painting are similar to those in earlier projects, I’ve been able to incorporate the pale tones and cool hues I intended. The result is a more complex and nuanced Nurgle flesh than I’ve painted before. 
 


Overall this is a very satisfying outcome. It’s keeping me challenged and interested during the painting process and the results feel appropriate to a model of this size and scope. I think a straightforward application of my Plaguebearer flesh tones would have looked far too basic on this model! 
 
This Nurgling was painted to give me a change of pace
and will be added to the Tank (along with others of it's kind) later on.
 
I’ve already shown the colour swatch from my notebook but lets now look at the actual palette I’m using for my flesh tones. 
 


Global Shadow colours.

Black Leather
Boreal Green

These two colours are used in all of the shadows. The exact proportions I use in the mix vary depending upon the values of hue, temperature, tone and saturation I want. Broadly speaking, the shadows tend to be cooler than the mid-tones and highlights. To adjust the nature of my shadow colours, Black Leather will warm things up and desaturate while the green will give a cooler but more saturated colour. Boreal Green is, like many blue and green hues, a very pigmented colour and should be used cautiously. A little bit of Boreal Green will go a very long way!

Global Highlight colours.


Flayed One Flesh
Purity White
 
Flayed One Flesh is currently my favourite highlight colour it makes for bright, warm highlights. When I want to push things a little further I use Purity White. It is a slightly translucent soft white that will not overpower a colour mix. I’ve found that, although I need a little white in my highlight mix, here and there, I need to be very sparing with its use.

Mid-tones.

Bugmans Glow 
Bering Blue
Sherwood Green
Blood Red
Sahara Yellow
Rakarth Flesh

There are quite a few colours in my mid-tone range but I am not necessarily using them all together at the same time. As with the shadows, I will vary things to adjust the values of the colour I want. I’ve found that pale flesh tones look very good if they contain elements of blue, red and yellow, so I’ve included these colours in my mid-tones. Green is there to introduce a Nurglish element and Sherwood Green is a favourite colour in my Nurgle schemes. It’s a yellow green that works very well in warmer flesh tones and compliments the cooler Boreal Green I’ve used in the shadows

Bering Blue is my blue of choice for flesh tones. It is a subtle desaturated hue that will not overpower other colours in a mix. I especially like using it to create cool reflections within my shadows, adding extra nuance to those areas. 
 


As well as serving as a base colour for my flesh tones, Rakarth Flesh is a useful addition to the mid-tones. It’s inclusion helps to unify all the colours into a convincing whole. It may not be obvious but there is nearly always a little Rakarth mixed in with my mid-tones.

As my title suggests painting the fleshtones on my Demon Engine is a complicated process! It involves a lot of going back and forth to adjust the values of my colours. One thing it most definitely isn’t is a regular step-by-step process. Naturally enough some areas are difficult to get right while others fall into place more easily; but the overall process can be loosely described as having three stages. It usually takes me between eight and twelve hours, spread over several painting sessions, to be satisfied with my work on a particular area.

The first stage is the most systematic as I block in the overall placement of my highlights and shadows. This will provide some structure to my painting. I will adjust the characteristics of my colours but the placement of highlight, mid-tone or shadow is fixed. In addition to the tonal values I will make initial decisions about the hue, saturation and temperature of my colours. 



It’s during the second painting session, having taken the time to sit back and study my work, when I will fine tune the colour values. I am considering the area I am working on and it’s relationship to the model as a whole, to influence my choices. This work is carried out with a succession of glazing, stippling and thin layers. It is a process of going back and forth between colour values, using different techniques, in no specific order. This is by far the longest (and potentially most frustrating) part of the process, if things don’t go well. I will also begin to consider and introduce texture. 
 


Once again I will take time to step back from painting and consider my next moves. Time spent thinking about painting is at least as important as time spent painting. Step three is where I will finesse my work. Any adjustments to the colour values are usually subtle and most changes will involve refining the textures and transitions. 


To be honest I’m thoroughly enjoying myself as I push all this paint around!



Friday, 5 February 2021

Project P30 - Part 7


So here we are in 2021 and let’s all hope it’s a better year than 2020! For the last few months I’ve been very quiet with regards to painting sculpting and being online because I simply wasn’t ‘in the mood’. That’s not to say I was down or depressed but rather my energy and enthusiasm were directed elsewhere. I rediscovered my love for Lego and spent a lot of my time building a version of Hogwarts Castle to sit on the top shelf of my desk. I didn’t especially need a new hobby but lockdown seemed like a good time to start one. 



I chose a crazy time to put my tank onto the back burner because I was on the verge of completing the construction/sculpting phase. However, I think this pause proved to be an unexpectedly good thing because this was exactly the right time to stop and think. Not that I haven’t spent an awful lot of time thinking about this model already, but this was different. 


Up to this point my design for the tank had existed as an idea but not a completed three-dimensional object. But now I was able to have the entire model in my hands and, as a result, my plans began to evolve.

With the addition of the long awaited chimneys I finally had the overall composition fixed. This meant that I was able to consider all the elements of the model in context. I quickly decided to adjust the angle of the arm swinging the bell. By doing this I was able to raise the bell up. It was a relatively simple change but it opens up the overall composition and makes the pose look more active. After all, if your model is ringing a dirty great bell you want it to look like its giving it some welly! 


My idea had been to paint an updated version of my 1990 Nurgle Predator’s paint scheme. It would consist of a stippled green flesh tone with metallic details. However, I began to feel that this would not be enough. Regardless of how well I painted the model I think it would look very basic in the 1990 scheme.

Miniature painting has come a long way since 1990 and I need to reflect that in my new paint scheme. I want to create a scheme with more drama and contrast than the old one. The new scheme will reflect the range of materials and surfaces present on the model and most especially the transitions between machine and flesh. These areas will be treated differently in terms of colour and texture and the transitions between them should help to tell the story of a Demon engine manifesting itself as flesh.

The next step was to create an initial colour palette. Things will probably change as the project progresses but I need a starting point. The colours in my palette need to fulfil the following roles:
Base colour,
Shade,
Highlight,
Mid-tones,
Spot colours,
Nuance colours,
Metallic colours,
Neutrals.

Bearing all of this in mind I began by lining up the colours I thought I might use. I then set about testing different combinations in my notebook. You can see my test swatches in the photo below. The first is at the bottom and they progress up the page. 


As you can see, it was during this process that I moved away from my mostly green 1990 colour palette. My new palette gradually became more varied and saturated as my ideas developed. I’ve decided to create a much paler flesh tone than I’d initially planned and graduate this into a dark (almost black) colour on the tank parts. I will also use a cooler palette of greens than I did on my old tank. The overall colour palette will have a lot more variety than my 1990 one but this is a large model and it can take it.

The next step was to paint a full-page colour swatch to see all my colours together. My initial reaction was to realize how similar this scheme looks to the one I used on Gutrot Spume. However this is a misleading impression. It doesn’t reflect the intended paint scheme in terms of the relative proportions of the colours or how the colours will mix together. Many of the subtler relationships between the colours will have to be resolved during painting. I think my colour selection will give me a good starting point to work from but it’s important to be flexible! 



My tank is now in the final stages of preparation for painting. I’ve photographed it for lighting reference. Washed it to remove any dust and grease, left over from its construction, and mounted it onto a painting handle. The final bit of preparation is to give it a light spraying of primer.

Then, finally, I will begin painting the tank!