Showing posts with label Tidecaster. Show all posts
Showing posts with label Tidecaster. Show all posts

Tuesday, 14 May 2019

Golden Demon 2019. My thoughts, feelings and a (slightly) shameful confession!


Warhammer Fest and Golden Demon felt bigger this year, a lot bigger! It’s the first time I’ve had to queue outside the Ricoh Arena to get in and the queue was long. Thankfully it was also pretty fast moving. Once inside there were more queues first to register for Golden Demon, which is usual, and then to get the minis into the cabinets. That’s something I’ve not seen before on such a scale and it was a clear indicator of just how busy the competition was this year.

At this point I really wasn’t sure that I was going to enjoy the day. That was partly due to competition nerves but mostly the crowds! I’m deaf in my left ear, and while that’s a minor inconvenience most of the time, I don’t cope very well in situations with a lot of background noise. All sounds come at me through my right ear and I’ve no way of telling where they come from. On top of that, if there is a lot of background noise, I can be totally oblivious of anyone speaking to me on my left side if I’m not looking right at them. I can get a bit stressful and does no good for my anxiety!

But happily things quickly improved and I was able to adjust to the situation. Once again the best part of the day, by far, was getting to meet and chat with so many fellow painters. Meeting old friends and making new ones is one of the best reasons for attending an event like this. I’m always delighted, and more than a little surprised, to meet people who follow my blog and enjoy the content I create for it. Nicest of all was the number of people who asked after Mark and I’d like to say “thank you” on his behalf to all the well wishers!

As usual my main focus for the day was Golden Demon but it was obvious that Games Workshop have continued to develop Warhammer Fest. My overall impression was that all the space was being used and to better effect than previous years. The Studio area now filled all the available space and felt much slicker and more professional as did the main hall on the ground floor, and I felt it was a good development

The middle floor was pretty much given over to the launch of the new Citadel Colour Contrast paints. Marketed as a fast way to get minis ‘battle ready’ in one thick coat they certainly performed as advertised. But I think they may well prove to be a useful addition to any painter’s palette. They’re a range of thick washes that tend to stay where you put them while drying. The colour range is great and for the most part features some lovely saturated hues. I had a quick trial with them and can already see myself using them in my own painting process.

This year’s Golden Demon was the biggest and busiest one I’ve seen. There was a buzz to it that reminded me of the early years and especially Derby 1990 when the comp first really began to grow. The only draw back was the difficulty in getting close enough to the cabinets to see all the entries. But from what I could see it was very clear that the number of entries and the standard of painting had gone through the roof! My first impression was that there were far too many well painted minis for all of them to be winning trophies. Some years there are clear winners but this year I think it was almost impossible to predict the outcome. It was all very exciting in a nerve wracking way!

I think both of my entries involved different elements of risk. I felt my Sloppity Bilepiper was the stronger of my two minis but he had already won a Gold at Salute. In my own mind this meant that the best I could do was equal the achievement with another Gold and anything else would be a bit of a let down. This is not the best attitude to have and it’s the main reason that I don’t usually enter a mini again in another comp if it has already won a gold. I adopt a philosophy of quit while you are winning and move on to something new. However I decided to risk potential disappointment as I was very pleased with how Sloppity turned out and felt he was good enough to have a chance at a Demon trophy.


My Tidecaster is another matter altogether. For one thing I felt I was taking a risk of sorts with all the water effects I’d added to her. While she was not converted I had, in a way, added to her. But I was pleased with my painting and I’ve always looked on ‘special effects’ as an extension of my painting. I just wasn’t sure how the judges would regard it. Secondly I’d reworked parts of the Tidecaster and in doing so I had come very close to ruining her. I’ll now confess that I had to repaint the face three times before I was satisfied. I found the repainting to be a traumatic experience and I really hadn’t had time to reflect on the changes. I was left with some doubts about how well I’d done them.


When the time came to see which minis had made it to the finals I found both my entries on the top shelf! I had two trophies but what would they be? First to be announced was Age of Sigmar single mini and I’ll admit to feeling a twinge of disappointment when Sloppity won Silver. This is the shameful bit because that’s not a sentiment I’m proud of! I think it’s one of the dangers of having a lot of success. It’s very important to be able to reflect upon and enjoy what you’ve achieved, rather than what you think you didn’t!

Luckily when I went to collect my minis I ended up next to Yohan Leduc and he was kind enough to let me take a long, close look at his Gold winning Plaguebearer. Any lingering disappointment at winning Silver evaporated pretty much instantly. Yohan’s Plaguebearer is a beautiful piece of work and totally inspirational! Without a doubt the Gold standard is getting higher and I’m proud to get Silver amongst such tough competition!

Of course I still had my Tidecaster in the ‘Eavy Metal Paint Masters category but I was alongside Angelo Di Chello and Patric Sand in the top three. So it was a ‘hold your breath’ and wait to see moment. I’m so proud that my Tidecaster took the Gold. My gamble with repainting her had paid off and it’s a lesson learned (once again) about holding my nerve and trusting to my instincts.


I’ve come away from this year’s Golden Demon feeling incredibly energized and inspired. It’s clear to me that if I want to keep painting minis to the Gold standard I have to up my game. I’m not going to win anything by resting on my laurels and aiming to win is a great way to push my painting and improve my skills. There’s an ebb and flow to painting competitions but at the moment the Golden Demons appear to be going from strength to strength. It makes for an exciting challenge and long may it continue!


The end of the 2019 Golden Demons marks the start of what I consider to be the 30th anniversary year of my first Slayer Sword. The challenge I’m facing, if I want continued competition success, feels exactly the same as the one I faced after the 1989 Golden Demons. That’s not something I’d anticipated but I know what I have to do so now I’ve got to pull my finger out and try to do it!

Friday, 10 May 2019

Turning the Tide(caster)


I finished painting my Tidecaster back in July just as Mark began to feel unwell. I didn’t know it at the time but this was the start of the infection that would land him in hospital for a month. Naturally enough I put the Tidecaster away and got on with life. But she has always felt like a little bit of unfinished business. I never had the opportunity to give the mini that final finesse that can often make all the difference. I definitely had the feeling that something was missing from the overall paint scheme but I didn’t have the time to give it my full attention. When Mark came home and I returned to painting I wanted a fresh new project, so I broke out the Sloppity Bilepiper.

But now I have the time, and a very good reason, to take another look at my Tidecaster. When I started painting her it was simply because I liked the mini and that’s always the best reason to paint. But, in the time since I started, the Tidecaster was announced as the chosen miniature for the ‘Eavy Metal Paint Masters category in the 2019 Golden Demon. At that time I didn’t expect to be going to Golden Demon so I was a little disgruntled. However due to Mark’s improving health I am now able to attend and my Tidecaster will be coming with me!

I certainly wasn’t unhappy with what I’d achieved but I had that all too familiar nagging feeling that I could do a bit more. After careful consideration, and the advice of a few fellow painters, I decided to do the following:
  • Rework the Tidecaster’s face;
  • Add texture to the coral;
  • Tweak some of the highlights;
  • Add water effects to the fish.

The face


This was the single biggest issue and the trickiest change to make. I painted the face first and, as the overall scheme and contrast developed, it became clear that the face was too dark. It just didn’t stand out enough. In addition I felt my painting could be softer and smoother. My initial painting of the face felt a little harsh and I wanted something that would look both more passive and feminine. The Tidecaster is notable for having a very calm face counterpointing an active stance. She even has her eyes closed. I felt that her face should, quite literally be the calm focus at the center of the storm.

I had to go in with some very subtle glazes and soften out the transitions on her face. This was especially fiddly because I was also lightening her face to the point of having almost pure white highlights. In addition I worked a little blue into her jaw line and the space above her eyes. I had to take a couple of passes at all of this but I’m glad I stuck it out. I’m now much happier with my Tidecaster’s face and feel it’s appropriate to the nature of the character, as I perceive it.


The coral


This had the opposite problem to the face. My initial painting of the coral was too smooth to the point that it looked bland and unfinished. The solution was to add some texture. Rather than just stippling the coral I decided to paint some striated bands. This had the double benefit of adding a texture and increasing contrast. The final effect is quite subtle but I think it somehow brings the coral to life.

The highlights


This was the subtlest of the changes I made and although it probably makes no great difference I at least know that I’ve refined everything to the best of my ability. I smoothed out some of the highlights on her cloak and sharpened some of the highlights on her armour. Never forget to adjust your painting to reflect the type of material you are trying to represent. Material contrasts are just as important as hue, tone, and saturation! I also added a touch more saturation to the highlights in the gold trim on her cloak.


The fish


This was definitely the least subtle of the changes I made! I based the paint scheme for the fish on a striped marlin and, although I liked the colour and pattern, I felt it looked somehow a bit unfinished. Even worse, to my eye, the fish didn’t quite belong with the rest of the mini. The solution I came up with was to make my fish look wet. I’ve had issues with painting aquatic and semi-aquatic animals before and I wasn’t going to be called out for having a dry fish!

Three coats of high gloss varnish have transformed my fish to something that now looks wet and sleek as it glides through the air. I’ve enhanced this with the addition of a few droplets and streamers of water trailing from the tail and fins. These emphasize the movement in the fish but also add a visual link to the base and tie the fish into the same environment as the Tidecaster.


Overall none of the changes I’ve made to my Tidecaster are that major but they do all make a difference. I now feel I’ve done the best job I can on this mini and she’s as ready as she can be for the Golden Demons!

Monday, 27 August 2018

The finished Isharann Tidecaster

Apologies for my absence! If you’ve been following me on Facebook you may have read that my partner Mark has been very unwell and in hospital for the past month. Obviously Mark is my top priority and I was effectively ‘offline’ for the duration.

Thankfully Mark is now much recovered and back home where he belongs. My hobby time is still limited but it’s time to start the ball rolling again. So without further ado here is my long delayed, but finally finished, Isharann Tidecaster!


Monday, 16 July 2018

Isharann Tidecaster - Colour palette.

It became clear to me that I was not going to get my Tidecaster finished in time for the Golden Demon Age of Sigmar event at the end of June. To my own surprise I was OK with this because I'd rather finish her properly in my own time and to the standard I want.

I had a great time at the Open Day. I wasn't sure how I would feel, attending and not competing, but it meant I was far more relaxed than usual! I was able to enjoy meeting up with everyone and having a good old natter. It was nice not to have thoughts of 'how have I done in the comp?' running through the back of my mind all day.



The Tidecaster is now, in spite of the hot weather messing up my painting, very nearly finished. Before all is done I thought I’d share my thoughts about the colour palette I’ve used.


The colours used on my Tidecaster’s costume are primarily blue/green and gold. This could very easily look like a traditional High Elven colour scheme so the challenge is to give it a sinister twist suitable for the Idoneth Deepkin. I’ve tried to do this by keeping the colours dark and cold. That seems like an appropriate approach for a race who dwell in the cold inky depths.

Global highlight and shade


The first step in achieving the desired atmosphere is the selection of my global highlight and shade colours. I would usually feature a warm/cool contrast in these colours but in this instance both colours have a cool hue.

My global shade colour is a dark green/blue. I often pick Vallejo Dark Sea Blue for this but I wanted a matt finish so I have mixed an equivalent colour myself.

Global Shade mix: Scale Colour - Flat Black, Scale Colour – Boreal Tree Green, Scale Colour – Navy Blue and Vallejo Dark Sea Blue 
Global highlight colour: Citadel Layer - Deepkin Flesh

Sea Green


The dominant colour group on the Tidecaster is a range of blues and greens. Within this range I’ve used a variety of colours to suggest the shifting blue and green tones of an undersea environment.


Scale Colour - Boreal Tree Green  
Scale Colour - Boreal Tree Green Navy Blue  
Scale Colour – Caribbean Blue  
Citadel Base – Thousand Sons  
Citadel Edge – Baharroth Blue  
Citadel Layer – Kabalite Green

These colours have been used on the cloak, statuary, costume and the fish.

The blues and greens have been used in varying proportions over the entire model but especially on the cloak, statuary, costume and the fish. The foundation of the blue/green is a mix of Scale Colour Boreal Tree Green and Navy Blue. This creates a dark but extremely saturated hue. To lighten and brighten this mix I’ve used a combination of various blue and turquoise hues in my mid-tones.

It’s worth mentioning that many blue and green paints have very strong pigments that can easily overpower a mix. When using these colours proceed with caution until you can see how they behave.

Cold Gold


This sounds like a contradiction in terms as gold is usually thought of as a warm colour. However, the gold I am using on my Tidecaster has a comparatively cool hue. This is achieved by the combination of black and yellow and it results in an olive green mid-tone. This has a far colder hue than a gold with brown mid-tones.


Cold gold fits well with the cold blue/green cast of my overall colour palette. It also helps to create the darker, more sinister, feel I am after. In addition to a cool hue I wanted my gold to utilise an extreme range of tones going from pure black to pure white. This is by way of an experiment because I’ve never used such a strong tonal contrast in my NMM before. It also helps to create a hard and harsh feel to my gold reinforcing the overall atmosphere.

All of the metalics on the Tidecaster feature tiny blue reflection points in the shadows. These blue accents bring colour contrast to the otherwise monochromatic metals. They also unite the metalics with the colour palette suggesting the cold light of the overall environment.

I’ve used black shadows rather than my global shade colour for the gold armour in order to avoid the mid-tones becoming too saturated a green tone.

Base/Shadows: Scale Colour - Flat Black  
Mid-tones: Scale Colour - Flat Black and Scale Colour – Sahara Yellow  
Highlights: Scale Colour – Sahara Yellow and Citadel Layer – Deepkin Flesh  
Extreme Highlights: Scale Colour Fantasy and Games – Purity White.  
Colour accents: Citadel Base – Thousand Sons Blue and Scale Colour – Adriatic Blue


Flesh tones


The flesh tones are the warmest part of the colour palette but even these have been cooled down to reflect the undersea feel. I’ve used my usual ‘pale human’ flesh tone palette but I’ve left out any yellow tones. The theory being that the cool (blueish) light source will filter out the yellow tones.

Base: Citadel Base – Rackarth Flesh  
Shadow: Citadel Base – Rhinox Hide (a very small amount)  
Mid-Tones: Citadel Base – Rackarth Flesh  
Citadel Base – Bugman’s Glow  
Citadel Edge – Baharroth Blue  
Highlights: Scale Colour (Fantasy Games) – Moonray Flesh

Purples


The final colour in my Tidecaster’s palette is purple. This serves as a spot colour to bring a stronger contrast to the yellow and blues. I might have chosen red for this but purple fits better with the overall cool palette.

The purple I’ve use is Liche Purple (I found an old pot in the back of my draw) lightened with Flayed One Flesh and darkened with the global shade colour.

Friday, 15 June 2018

Isharann Tidecaster Part 1

When I choose which miniatures to paint I do it by gut instinct. A miniature will grab my attention and inspire me to paint it. My best work has always come from that initial burst of enthusiasm, without which I would quickly lose momentum!



Over the years, I’ve displayed a distinct preference for certain types of models. I’m known for my Nurgle themed minis but I’ve also painted quite a few elves in their various guises. In addition I’ve been drawn to models with a nautical, or undersea, theme on several occasions.


So there are no prizes for guessing what this is leading up to because the recent release of the new Idoneth Deepkin was bound to capture my attention. After much deliberation I decided to paint the Isharann Tidecaster.

I’ve chosen this model first and foremost because I really like the ornate armour, dramatic pose and striking base. But I was specifically looking for a single character model to paint, rather than anything larger, as a comparatively quick project. Put simply it’s what I fancied doing before I return to Horticulus Slimux and Mulch!

The Deepkin are a fascinating new twist on the Aelves and their conflicted dual nature. Once there were clear choices between High, Wood or Dark Elves but now the old definitions are gone and the boundaries seem blurred!

Right from the start I wanted to go with a dark, sinister scheme for my Tidecaster something that would help to convey the idea of the cold inky depths. I also knew that my scheme would feature lots of saturated blue and green tones. This would reinforce the atmosphere while bringing some variation to a dark colour palette.


My overall colour scheme has a cool blue/green cast to it, evoking an under sea feel, but it needs some contrast. In order to give the blues and greens an extra pop, I’m using purple worked into the shadows. This gives my blues an oily/iridescent look. But the strongest colour contrast comes from the armour.

Silver would seem to be the obvious choice but I decided to go with gold! I wanted a little bling for the scheme and gold will certainly provide that. It also provides a strong colour contrast to the blue tones.


A potential problem with all this blue and gold is that it could look very ‘High Elven’ and ‘good’. That’s countered by the overall darkness and also by the gold tone I’ve decided to use. Like the Abyssal Warlord this model features a cold gold tone. I’ve also gone for a dramatic high contrast look with almost pure black shadows. This is something I’ve wanted to try for a while and the Tidecaster gives me the perfect opportunity.

The high contrast cold gold is a little tricky to get right but I like how it’s beginning to look in the context of the overall scheme. The Tidecaster is perhaps the least sinister looking of the new Idoneth Deepkin models but I think I’ve managed to catch something of their inner darkness with my scheme.

Next time I’ll look in more detail at the colours I’ve used in my palette to create my Deepkin colour scheme.